e-Education Systems, Design and Technologies practices and cases in e-education systems and technologies in e-education applications and integration of e-education e-learning evaluation and content campus information systems e-learning technologies, standards and systems mobile learning computer aided assessments knowledge management virtual learning environments multimedia in e-learning marketing and promoting e-learning social benefits of e-learning organization learning technology adoption and diffusion of e-learning other relative topics e-Commerce Business-to-business e-commerce Business-to-consumer e-commerce E-government, policy and law Business/Enterprise Architectures Mobile and pervasive commerce Electronic Markets and Multiagent Systems Semantic Web ontologies, rules and services Digital goods and products e-Negotiations, auctioning and contracting B2B, B2C, and C2C models Agent-mediated e-Commerce e-Marketplaces, e-Hubs, and portals Pervasive technologies for eCommerce e-Business Innovative business models Enterprise application integration Business process re-engineering Virtual enterprises and virtual markets Supply, demand, and value chains Virtual organizations and coalitions Customer relationship management e-Collaboration and e-Services Inter-organizational systems Future work environments for e-Business Business process integration e-Work Inter-workflow Mobile business